Silencer
05-25-2015, 09:23 PM
New Achievements
Thanks to the wonderful creative talent of RadLock combined with experience streaming events from DGC, and along with Halsoy's artistic design, we have added new support based achievements!
These may need to be balanced according to ease or difficulty to obtain, as well as tested in general. We appreciate any feedback.
All required XP values are non-boosted. (Boosts and membership have no effect)
Revive Streaks
Cautious Practitioner - 5 Revives without dying.
Master Medic - 15 Revives without dying.
Shadow Healer - 30 Revives without dying.
Do No Harm - 40 Revives without killing anyone.
Revive Combos
Sustaining Force - 2 Revives within 4 seconds of each other.
Rapid fire Revival - 4 Revives within 4 seconds of each other.
Miracle Worker - 6 Revives within 4 seconds of each other.
Zombie Summoner - 8 Revives within 4 seconds of each other.
Healing
Main Healer - Earn 250 heal XP, with at least one exp event every 60 seconds.
The Heals are Real - Earn 500 heal XP, with at least one exp event every 60 seconds.
Use the Life Force - Earn 1000 heal XP, with at least one exp event every 60 seconds.
Shield Repair
Bastion - Earn 500 shield repair XP, with at least one exp event every 60 seconds.
Energizer - Earn 1000 shield repair XP, with at least one exp event every 60 seconds.
To Mend and Defend - Earn 2000 shield repair XP, with at least one exp event every 60 seconds.
Repair
Patchworker - Earn 500 repair XP, with at least one exp event every 90 seconds.
Mechanized Mending - Earn 1000 repair XP, with at least one exp event every 90 seconds.
Nanitesmith - Earn 2000 repair XP, with at least one exp event every 90 seconds.
Resupply
Supply the Demand - Earn 500 resupply XP, with at least one exp event every 60 seconds.
Arms Dealer - Earn 1000 resupply XP, with at least one exp event every 60 seconds.
Merchant of Death - Earn 2000 resupply XP, with at least one exp event every 60 seconds.
Misc
Counter-Terrorists Win! - Every 3 explosives disarmed. (Objectives included)
Mine Sweeper - Every 3 enemy mines destroyed.
Side Kick! - Every 10 assists in one life. (Nerfed from 5. Let us know if it is still too frequent.)
Overwatch - Every 3 savior kills in one life.
Interlinked! - Every 10 enemies you kill while they are on radar. (This was supposed to be team mates killing enemies thanks to your radar, but we don't actually get the correct events to determine that.)
Taunts
Poor Life Choices - Get revived, killed, revived, killed quickly.
This is Malpractice - Get revived, killed, revived, killed, revived, and then killed.
Thanks to the wonderful creative talent of RadLock combined with experience streaming events from DGC, and along with Halsoy's artistic design, we have added new support based achievements!
These may need to be balanced according to ease or difficulty to obtain, as well as tested in general. We appreciate any feedback.
All required XP values are non-boosted. (Boosts and membership have no effect)
Revive Streaks
Cautious Practitioner - 5 Revives without dying.
Master Medic - 15 Revives without dying.
Shadow Healer - 30 Revives without dying.
Do No Harm - 40 Revives without killing anyone.
Revive Combos
Sustaining Force - 2 Revives within 4 seconds of each other.
Rapid fire Revival - 4 Revives within 4 seconds of each other.
Miracle Worker - 6 Revives within 4 seconds of each other.
Zombie Summoner - 8 Revives within 4 seconds of each other.
Healing
Main Healer - Earn 250 heal XP, with at least one exp event every 60 seconds.
The Heals are Real - Earn 500 heal XP, with at least one exp event every 60 seconds.
Use the Life Force - Earn 1000 heal XP, with at least one exp event every 60 seconds.
Shield Repair
Bastion - Earn 500 shield repair XP, with at least one exp event every 60 seconds.
Energizer - Earn 1000 shield repair XP, with at least one exp event every 60 seconds.
To Mend and Defend - Earn 2000 shield repair XP, with at least one exp event every 60 seconds.
Repair
Patchworker - Earn 500 repair XP, with at least one exp event every 90 seconds.
Mechanized Mending - Earn 1000 repair XP, with at least one exp event every 90 seconds.
Nanitesmith - Earn 2000 repair XP, with at least one exp event every 90 seconds.
Resupply
Supply the Demand - Earn 500 resupply XP, with at least one exp event every 60 seconds.
Arms Dealer - Earn 1000 resupply XP, with at least one exp event every 60 seconds.
Merchant of Death - Earn 2000 resupply XP, with at least one exp event every 60 seconds.
Misc
Counter-Terrorists Win! - Every 3 explosives disarmed. (Objectives included)
Mine Sweeper - Every 3 enemy mines destroyed.
Side Kick! - Every 10 assists in one life. (Nerfed from 5. Let us know if it is still too frequent.)
Overwatch - Every 3 savior kills in one life.
Interlinked! - Every 10 enemies you kill while they are on radar. (This was supposed to be team mates killing enemies thanks to your radar, but we don't actually get the correct events to determine that.)
Taunts
Poor Life Choices - Get revived, killed, revived, killed quickly.
This is Malpractice - Get revived, killed, revived, killed, revived, and then killed.