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tom6283
09-16-2021, 12:43 AM
As the Title says, i get random Vehicle kills in the Event Log since the PS2 Update yesterday. I played for abaout 2 hours and had around 250 random Vehicle Kills. Methode was mostly Spear Anti-Vehicle Phalanx Turret and sometimes S1, ML-7 and Shrike.

Version 0.11.0.10

Greetings


EDIT Random Vehicle Kills in apilog 5min


16.09.2021 14:05:08 {"payload":{"character_id":"5428653158002753825","event_name":"PlayerLogin","timestamp":"1631793899","world_id":"10"},"service":"event","type":"serviceMessage"}

16.09.2021 14:05:08

16.09.2021 14:05:08 1 single_character_by_id/?character_id=5428653158002753825&c:resolve=outfit,world

16.09.2021 14:05:12 2 characters_online_status/?character_id=5428653158002753825

16.09.2021 14:05:13 {"payload":{"battle_rank":"20","character_id":"5428653158002753825","event_name":"BattleRankUp","timestamp":"1631793904","world_id":"10","zone_id":"131434"},"service":"event","type":"serviceMessage"}

16.09.2021 14:06:05 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"0","attacker_weapon_id":"84","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"3","timestamp":"1631793956","vehicle_id":"3","world_id":"10","zone_id":"27066732"},"service":"event","type":"serviceMessage"}

16.09.2021 14:06:05 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"0","attacker_weapon_id":"84","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"3","timestamp":"1631793956","vehicle_id":"3","world_id":"10","zone_id":"27066732"},"service":"event","type":"serviceMessage"}

16.09.2021 14:06:40 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"0","attacker_weapon_id":"86","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"3","timestamp":"1631793991","vehicle_id":"3","world_id":"10","zone_id":"27722092"},"service":"event","type":"serviceMessage"}

16.09.2021 14:06:40 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"0","attacker_weapon_id":"86","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"3","timestamp":"1631793991","vehicle_id":"3","world_id":"10","zone_id":"27722092"},"service":"event","type":"serviceMessage"}

16.09.2021 14:08:33 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"151","attacker_weapon_id":"703","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"2","timestamp":"1631794104","vehicle_id":"5","world_id":"10","zone_id":"27722092"},"service":"event","type":"serviceMessage"}

16.09.2021 14:08:35 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"151","attacker_weapon_id":"704","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"1","timestamp":"1631794106","vehicle_id":"4","world_id":"10","zone_id":"27066732"},"service":"event","type":"serviceMessage"}

16.09.2021 14:08:36 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"151","attacker_weapon_id":"703","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"2","timestamp":"1631794107","vehicle_id":"5","world_id":"10","zone_id":"27722092"},"service":"event","type":"serviceMessage"}

16.09.2021 14:08:38 {"payload":{"attacker_character_id":"0","attacker_loadout_id":"0","attacker_vehicle_id":"151","attacker_weapon_id":"704","character_id":"0","event_name":"VehicleDestroy","facility_id":"0","faction_id":"1","timestamp":"1631794109","vehicle_id":"4","world_id":"10","zone_id":"27066732"},"service":"event","type":"serviceMessage"}

tom6283
09-16-2021, 11:17 PM
Others seem to have the same problem, not only me, as i first thought because i didn't see any post on Reddit so far.

https://libredd.it/r/Planetside/comments/ppl84q/recursion_is_broken_since_npe_update_fills_up/

Fast Fix by ignoring Events from Character ID 0 ?

skyl3lazer
09-17-2021, 09:42 AM
Same issue for myself and for everyone I've asked

tom6283
09-21-2021, 09:23 AM
Is this Board and development dead?

tom6283
10-01-2021, 03:13 AM
push

tom6283
10-03-2021, 02:33 AM
push

tom6283
10-05-2021, 03:23 AM
push

tom6283
10-06-2021, 12:53 AM
push

yoyoma
10-07-2021, 05:39 PM
Is this Board and development dead?

I hope not...but maybe. Hopefully someday they release the source code onto GitHub so we can maintain it ourselves.

Exploding Fist
10-15-2021, 08:57 AM
This is an API issue, not a software issue. The API sends events saying there was a vehicle kill. This has actually been an issue since the API was first released, as the vehicle tracking seems to be odd. Sometimes random events like this usually after a continent is locked or a server is being shutdown, or you can spot an empty enemy vehicle then get reported as a vehicle loss for you when someone kills it.

DBG probably made some changes recently that just amplified the issue considerably. Given the zone ID seems to be a random number, I would guess it's related to the new player training, and possibly when they kill an instance after the player leaves based on how I've seen this occur on regular continents historically.

MaNNix46
10-16-2021, 01:41 AM
16561656 ------ uncheck the box from dsplay vehicles

MaNNix46
10-16-2021, 01:46 AM
uncheck the box from dsplay vehicles --------- 1657

tom6283
10-31-2021, 06:17 AM
@Exploding Fist
Thanks for giving a sign of live. Ok its an API issue, but that could mean that it will never be fixed by dbg or not in the near future. we all know that this is not a priority for dbg.

As a vehicle main, this is really annoying.

would it not be possible on your part to fix this at least visually by ignoring all events of Character ID 0, because it looks like all these events are tracked with this ID?

wildmonkeycar
01-08-2022, 09:27 PM
Ah, so other people ARE experiencing this, and I just happened to make a duplicate post-

If I were actually competent with code, I'd make a plugin to ignore the Character ID, as suggested above, as a sort of temporary fix.

Really hope this gets fixed soon, though

synkrotron
03-19-2022, 01:30 PM
ah, I was wondering about this very issue

only installed Recursion today and a load of vehicle kills were appearing in the in-game overlay even though I had only racked up infantry kills

now I know :-)


erm, is there any way of turning off vehicle kill stuff in the in-game overlay?

cheers

andy

edit: sorry, I had replied having not read all the posts so I think I now know how to turn off vehicle stuff in the in-game overlay

in fact, I just installed the "tiny" HUD, which I think only shows infantry kills

TurinHar
02-22-2024, 01:36 AM
Have you found a solution to the issue of vehicle kills appearing in the in-game overlay even if you've only accumulated infantry kills, and if so, what method did you use to address it?

Voulinat
02-28-2024, 10:00 PM
Have you explored the possibility that the reported issues might be related to API inconsistencies rather than inherent problems with the software or board development?