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View Full Version : [Mod] Simple HUD



ashley
03-30-2016, 08:33 PM
http://i.imgur.com/SIj4im1.png
Simple in form, not function. Stuff without fluff. All the session information you need in a compact and simple package!

The mod is missing many features and will be continually updated and improved. Please send bug reports to me on Reddit at /u/ashleyapb (https://goo.gl/jGR8Sj).

Installation
On the main menu, press "Add Mod", find the "BETA Simple HUD" mod, and press "Install". If you accidentally hide the mod manager or need to access it while in-game (it hides automatically when a session starts), move your mouse to the left side of the client and click in the highlighted region with the arrow (http://i.imgur.com/BxypaeJ.png).

Features
The Simple HUD currently features two HUD sizes, standalone weapon information, gunner info, and a killstreak indicator, with more components to come.

HUD - Normal
The Normal HUD size shows all immediately relevant session and weapon information as well as the last three kill/death events.


http://i.imgur.com/iIUVXzi.png

Session: Kills - Vehicle Kills
Session: Deaths
Session: Kill/Death Ratio
Session: Headshot Ratio
Session: Current Killstreak
Session: Kills Per Hour - Vehicle Kills Per Hour
Session: KDR Effect (Positive, Negative)
Session: HSR Effect (Positive, Negative)
Weapon: Kills - Vehicle Kills
Weapon: Auraxium %
Weapon: Total Kills
Weapon: Headshot Ratio
Weapon: Name
Weapon: HSR Effect (Positive, Negative)
Session: Duration
Session: Current Time
Killboard: Method Colors: Kill, Death
Killboard: Other Colors: Faction (TR, VS, NC)
Killboard: Method
Killboard: Headshot
Killboard: Outfit Tag
Killboard: Player Name
Killboard: Player KDR


HUD - Small
The Small HUD shows only basic session information.


http://i.imgur.com/PN126YX.png

Session: Kills - Vehicle Kills
Session: Deaths
Session: Kill/Death Ratio
Session: Headshot Ratio
Session: Duration
Session: Current Time
Session: KDR Effect (Positive, Negative)
Session: HSR Effect (Positive, Negative)

Weapon Info
The Weapon Info component shows the basic stats of your last used weapon in a standalone package.


http://i.imgur.com/C9wI4KW.png

Weapon: Kills - Vehicle Kills
Weapon: Headshot Ratio
Weapon: Name
Weapon: HSR Effect (Positive, Negative)

Gunner Info
The Gunner Info component gives information on the performance of your vehicle gunner.


http://i.imgur.com/p0g8qyN.png

Gunner: Kills - Vehicle Kills

Revive Info
The Revive Info component displays first-aid statistics.


http://i.imgur.com/rx527Qy.png

Revives: Given - Received

Killstreak
The Killstreak component shows information on your killstreak and multikills.


http://i.imgur.com/hFTA32d.png

Session: Current Killstreak
Session: Best Killstreak
Session: Current Multikill

ashley
03-31-2016, 11:40 PM
Last update:

-Fixed Normal HUD's KPH display being broken.
-Added preview images
-Various bug fixes regarding displays/positioning. Thanks for all the reports! :)

ashley
04-04-2016, 05:21 PM
Last update:

-Added revive info component (shows number of revives given and received)

Jaelven
09-26-2017, 09:49 AM
Just started using Recursion and this HUD; I'm using a combination of the small HUD, weapon info, gunner info and revive info. I've encountered a bug where the gunner info and revive info have the top quarters of the numerical values sliced off, and they become misaligned with their respective symbols. Shown in the pic below:

http://i68.tinypic.com/xnanps.jpg

ashley
09-26-2017, 11:04 AM
I'm not able to replicate this, but I'd like to get it figured out.

What resolution are you playing at? Also, can you go to Tools->Options->Display and take a screenshot of the positions there (under Display Settings)? Thanks!

Jaelven
09-26-2017, 01:49 PM
I'm playing at 1920x1800 in full screen display mode.

All mods have beta participation enabled.

Here are the display positions, although the bug seems to happen regardless of where they are positioned on-screen:

http://i63.tinypic.com/4uufqw.jpg

ashley
09-27-2017, 08:41 AM
Does the issue persist if you 1) reset the positions to default and/or 2) reinstall the mod?

Jaelven
09-28-2017, 02:58 AM
Resetting the positions to default, reinstalling the mod, and reinstalling recursion itself have not fixed the bug.

ashley
10-03-2017, 05:55 AM
I’m not able to recreate the issue or find a possible cause for it yet. When you reinstall, are you sure that all local configuration/local files located in the install folder are deleted as well?