Version 0.10.3

New DirectX Features
  • Interactive UI in the game client is now available.
  • Shift F2 brings up an interface and a cursor allowing interaction with Recursion elements.
    Items can be re-arranged through drag and drop. The stats screen has some basic interaction allowing you to view opponent information in the killboard. More menu options will become available in future updates.

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  • Texture animation is now fully working. Animated gifs can be loaded for custom achievement backgrounds. Additionally some achievements themselves will now be animated.
  • A delayed hook option is available under display options. Raising this may help users with slow load times that have problems enabling the overlay.
  • Starting the overlay after the gameclient will no longer result in blurry or blank textures.


Experience Event Streaming
  • Experience events for yourself and your opponent in relation to you are now tracked.
  • Filter options have been added to the main form. They are off by default.
  • Revives and unboosted experience points are tracked in the in-game stats tab.
  • A new Gunner Information component is now available. You will have to load this manually for now under Tools -> Components -> Load. This is new and could benefit from testing and feedback. It reports total kills for all gunners in your vehicle (if you are driving) and resets on your death.
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Misc Changes
  • The program will automatically minimize when starting the game and display when the game has exited. This is a performance improvement to save on total CPU cycles for the program and can be disabled under options.
  • The main form will remember size and location now.
  • Fixed version 9 voicepacks not loading on program start.
  • Components should now restore to defaults properly on first program load.
  • Switched Census calls to new DBG domain.