Vehicle events are a little odd. If you have an interaction with a vehicle it may claim it as yours. I have seen it before where if you are attacking an enemy vehicle and someone kills it the event will still be reported.

The information we get is fairly limited, but I am still going to see what I can do to clean up some of those events. What is accurate is when you kill a vehicle and we need that information. We disable vehicle events from showing by default in-part because of this.

It's still nice to have vehicle death information as it can show you who destroyed your empty vehicle or turret if you are someplace else. Or if your sunderer gets killed you can see who / which outfit is coming.