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    Stat Tracker Development Team
    Recursion Member
    Silencer's Avatar
    Join Date
    Feb 2014
    Location
    Chandler, Arizona
    Posts
    507

    SOE Census API Currently Down 6/7 4:30 PST (Includes fix)

    6/8 7:00 AM PST
    SOE servers are back up! Everything should work as normal. If you were previously running in offline mode end and resume your session. (If you do this and let us know the results, we would be really happy!)

    The good news is thanks to their servers being down we now have Offline Mode as an option in case this happens again, details below.
    We also discovered two bugs that exist in our current code regarding N/A characters we can now resolve.



    We have released a beta update to help users still use the stat tracker even though their servers are down!

    To enable beta updates go to Tools -> Options -> Configure -> Check Beta Participation. Then go to Help -> Update.

    To access offline mode start your session as normal. If the API servers cannot be reached a prompt will come up asking if you want to enter offline mode.

    Name:  OfflinePrompt.JPG
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    Pressing Yes will result in offline options.

    Name:  OfflineOptions.JPG
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    You must enter your numeric player ID. This can be found normally on the PS2 players site. But since they are down too try looking at your past achievements on our main site. https://recursiontracker.com/

    Search for your player name and go to your page. Look at the URL. The PID is your player ID. An example is https://recursiontracker.com/?p=c&c=achievements&pid=12345678910

    Enter that ID into the offline options. Additionally you must choose your faction. Without the API available the Stat Tracker can't tell what it is.

    Note: No matter what ID you enter it will think its working. Make sure you enter exactly what you have under your PID.
    All names will show up as N/A (New player) because of this we have disabled the Welcome to PlanetSide achievement in this mode. Additionally any ID specific achievements will not work, such as repeat customer, Revenge, Rage Quite, etc. Although it appears Mutually Assured Death may trigger much more frequently...


    This needs a lot of testing! Please provide us with any feedback on this that you can. Thanks!
    Last edited by Silencer; 06-09-2014 at 08:58 AM.

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