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  1. #1
    Quote Originally Posted by Silencer View Post
    Let me know if this helps. I can't test them outside of a VM.
    Thanks for taking the time to look into this.

    The latest patch seems to have the same effect as replacing those files in the install directory. I no longer get the error message relating to kernel32.dll when launching RTST with overlay enabled, but I am running into another issue. When RTST is running with overlay enabled, PS2 crashes immediately after launching. When PS2 is running and I attempt to enable the overlay, nothing happens. I have repaired my VC++ Redist install and made sure that the overlay and ps2 versions match, but the problem persists.

  2. #2
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    Quote Originally Posted by RHINO_Mk.II View Post
    When RTST is running with overlay enabled, PS2 crashes immediately after launching.
    What window settings are you using? Can you try cycling around launching the game in windowed, fullscreen windowed, and fullscreen with RTST to see if it's a render space issue?

  3. #3
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    Quote Originally Posted by RadLock View Post
    What window settings are you using? Can you try cycling around launching the game in windowed, fullscreen windowed, and fullscreen with RTST to see if it's a render space issue?
    Or other overlays / recording software you're using and if you can try with out them to see if that affects it.

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