In-Game Overlay
We are excited to announce that we now have a basic in-game version of the overlay available. Achievements and kill-streaks will now show up in the game through DirectX! We'll be making a ton of improvements and adding a lot more to this in the future.
A hotkey (defaults to tilde ~) is used for displaying a stats screen similar to pressing Tab for scores. If you use tilde for something else, make sure you remap it if you plan to use the overlay by going to Tools -> Options -> Configure -> Stats Hot Key.
Requirements
1. Microsoft Visual C++ 2012 x86 / x64 Runtime is required depending on which PS2 client you use. This will automatically be installed upon activating the D3D overlay.
2. It is recommended you have RTST open and be logged in prior to starting PlanetSide 2. An achievement message will show up in PlanetSide 2 when a connection is first established.
3. Both RTST and PS2 should run on same account level. If one is running as administrator the other must be too.
SOE Reviewed
This process works similar to how Mumble does. We've been working with SOE on making sure we do this right. They have taken a look at it and have given us permission to release it publicly (thanks Higby).
Cumulative Patch Notes
-New Features-
An in-game overlay through DirectX is now available for viewing achievements and killstreaks along with a stats display via hotkey.
Use the streaming overlay menu to adjust the in-game positions or disable certain elements.
A hotkey for the stats display can be set through options. The default is tilde ~
Added many new achievement icons and descriptions.
Added audible indicator when the monitored player comes online or offline.
-New Achievements-
Road Kills are back and will no longer be rewarded when a vehicle is destroyed killing nearby enemies.
Air to Air kills are now tracked with progressing rewards (4 total). These are the old ESF achievements. Non air to air ESF achievements have been merged with the old liberator achievements which are now Air 2 Ground rewards.
Decimation achievement has been updated to be more accurate.
Achievement Pizza Delivery added when killing a manned vehicle with a tank mine.
Achievement Fly swatter added when killing a manned ESF with a tank main weapon (not sky guard).
Achievement Iced added when killing a number of players with an ice weapon.
Achievement He's on Fire added when killing a number of players with a fire work.
Achievement Care Bear Stare added when killing a number of players with the Lancer (we could not help it).
Negative Achievement Nice things added when suiciding a gal or sundy that has a bunch of allies inside (slaughtering them).
Achievement Shoot the Needle added when killing a drop pod.
Achievement Kamikaze added when ramming a hostile to death with an ESF, killing yourself in the process.
Achievement First Blood added and awarded if you kill a player within one minute of you coming online.
Monitors players that go offline within 10 seconds of killing them, and awards the Rage Quit achievement when they do.
Awards Submission achievement if someone Rage Quits after you have killed them at least 3 times.
Killing occupied vehicles with a rocket launcher no longer counts toward Rocket Primary.
-Bug Fixes-
Added better handling to joining threads to prevent possible lockups.
Fixed a potential crash issue when killing N/A players on your own team. (Welcome to PlanetSide, right?)
The streaming overlay will display duplicate achievements in succession once again.
Fixed a long outstanding memory leak with the Streaming Overlay when switching to and from editing mode.