Self-explanatory. I hear the audio but I don't get a stat-board, none of my key-bindings work to toggle it and no achievements display, even though the sounds associated with them do. Can anyone help? :P
Self-explanatory. I hear the audio but I don't get a stat-board, none of my key-bindings work to toggle it and no achievements display, even though the sounds associated with them do. Can anyone help? :P
Moving this to bugs and issues. Please provide the following details: https://recursion.tk/showthread.php?...ed-to-help-you
Your OS and version: Windows 7 Home Premium 64-bit (6.1, Build 7601)
The version of RTST: 0.9.2.5
I hear the audio but I don't get a stat-board, none of my key-bindings work to toggle it and no achievements display, even though the sounds associated with them do.
Going through the options menu and enabling all in-game images in the configure menu under the voice packs.
My logs are below, I restarted the program multiple times as you can probably see.
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:18:09,666 [1] INFO ???????? - Program starting
2014-07-02 01:18:11,082 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:26:31,445 [1] INFO ???????? - Program starting
2014-07-02 01:26:39,735 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:28:56,322 [1] INFO ???????? - Program starting
2014-07-02 01:28:57,334 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:29:06,266 [1] INFO ???????? - Program starting
2014-07-02 01:29:07,246 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:30:57,596 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:42:01,039 [1] INFO ???????? - Program starting
2014-07-02 01:42:02,155 [1] ERROR ???????? - Access is denied
System.ComponentModel.Win32Exception (0x80004005): Access is denied
at System.Diagnostics.ProcessManager.OpenProcess(Int3 2 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.OpenProcessHandle(Int32 access)
at System.Diagnostics.Process.get_Handle()
at (Object )
at ????????.????????(Object )
at RealTimeStatTracker.D3DXInterface.CheckFor32BitPro cess(String name)
at RealTimeStatTracker.D3DXInterface.DetermineOverlay Architecture(Boolean restartLauncher)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-02 01:45:27,986 [1] INFO ???????? - Program starting
It looks like our launcher for the 64-bit DLL isn't starting. Under options turn on Debug console. Save. Uncheck and recheck Enable DirectX. Does any black console pop up with text? Does a window saying access denied show up instead?
If the console window doesn't open, you might want to try running RTST as admin. If that gets the console, then open PS2 as admin.
That was a simple fix! Thanks so much!
EDIT: To Silencer, Exploding's fix worked for me.
Posting here since this is the same issue and the suggested fix still doesn't seem to work.
I'm trying to run it through steam I've launched Steam in administrator and I've tried launching the launcher without Steam as admin before and after RTST.2014-07-07 00:50:01,327 [1] INFO ???????? - Program starting
2014-07-07 00:57:21,831 [1] INFO ???????? - Program quitting
2014-07-07 00:57:59,430 [1] INFO ???????? - Program starting
2014-07-07 01:07:43,630 [1] INFO ???????? - Program starting
2014-07-07 01:07:49,905 [1] ERROR ???????? - The system cannot find the file specified
System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
at System.Diagnostics.Process.StartWithShellExecuteEx (ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at ????????.????????(ProcessStartInfo ????????)
at RealTimeStatTracker.D3DXInterface.StartLauncher(Bo olean forceHidden)
at RealTimeStatTracker.D3DXInterface.Initialize(Bitma p achievementBG)
2014-07-07 02:12:50,322 [1] INFO ???????? - Program starting
2014-07-07 02:26:17,197 [1] INFO ???????? - Program starting
2014-07-07 02:32:13,683 [1] INFO ???????? - Program starting
2014-07-07 02:38:10,911 [1] INFO ???????? - Program starting
2014-07-07 02:44:39,871 [1] INFO ???????? - Program starting
If I load RTST before in the console I get
Starting Search... size: 2129920
vTable not found
Failed compatibility test. RTST should be started prior to launching PS2.
If I load it after it says the same thing but doesn't work in game.
EDIT: Running the game on Win 8.1 x64 ver RTST ver 0.9.2.5
EDIT2: Running game on fullscreen windowed if that could be a problem
Last edited by vswifty; 07-07-2014 at 02:58 AM.
Are you launching rtst as admin also? It should still work even starting it after ps2... Just not recommended on 8.1 x64.
You can also uncheck and recheck enable direct x with testing it, that's the same thing as restarting rtst.
If both are running you may want to triggering a device reset, by switching ps2 res / going full screen to windowed or back. Rtst may pick up on that and start working.
Last edited by Silencer; 07-07-2014 at 11:00 AM.
FYI it will always give that error on 8.1 x64. All it means is our injection method changes if you start rtst after ps2 to something less reliable than any other os. Starting rtst first is still the best option.