Quote Originally Posted by RHINO_Mk.II View Post
It's testing fine in the simulator, and your saved session page shows it registered.

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I double checked the settings for the group its part of, and it shouldn't let itself be canceled, but if another achievement in the same group has a higher priority it will overwrite it only if it was queued. The double kill you got after wouldn't have done that.

Are you using a custom voice pack? Can you make sure there's a sound file for it? It should still play the pop-up regardless though..